Thursday, 14 February 2013

Run Cycle all Animated


I made sure the body is leaning forwards to suggest momentum, and added secondary animation in the bobbing of the head. Lifting the whole body away from the ground when the feet are apart turned out to be important - when running a person 'jumps' forwards between each step.

I could add in more rotation to the body as the feet reach forwards and backwards, at the moment the body is a bit stiff.

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